using Nirvana.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Waste.Domain
{
///
/// 常用状态定义
///
public enum StatusType
{
///
/// 禁用
///
[EnumTitle("禁用")]
Disabled = 0,
///
/// 平台
///
[EnumTitle("正常")]
Enabled = 1
}
///
/// 状态
///
public enum AdStatus
{
///
/// 待发布
///
[EnumTitle("待发布")]
Wait = 0,
///
/// 已发布
///
[EnumTitle("已发布")]
Run = 1,
///
/// 已下架
///
[EnumTitle("已下架")]
Close = 2
}
///
/// 设备状态
///
public enum DeviceStatus
{
///
/// 异常
///
[EnumTitle("异常")]
Error = 0,
///
/// 正常
///
[EnumTitle("正常")]
Run = 1,
///
/// 待激活
///
[EnumTitle("待激活")]
WaitActive = 2
}
///
/// 设备类型
///
public enum DeviceType
{
///
/// A0919
///
[EnumTitle("A0919")]
A0919 = 1
}
///
/// 设备联网方式
///
public enum DeviceNetType
{
///
/// 4G
///
[EnumTitle("4G")]
FourG = 1
}
///
/// 设备网络状态
///
public enum DeviceNetStatus
{
///
/// 离线
///
[EnumTitle("离线")]
OffLine = 0,
///
/// 在线
///
[EnumTitle("在线")]
OnLine = 1
}
}