using Nirvana.Common; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Waste.Domain { /// /// 常用状态定义 /// public enum StatusType { /// /// 禁用 /// [EnumTitle("禁用")] Disabled = 0, /// /// 平台 /// [EnumTitle("正常")] Enabled = 1 } /// /// 状态 /// public enum AdStatus { /// /// 待发布 /// [EnumTitle("待发布")] Wait = 0, /// /// 已发布 /// [EnumTitle("已发布")] Run = 1, /// /// 已下架 /// [EnumTitle("已下架")] Close = 2 } /// /// 设备状态 /// public enum DeviceStatus { /// /// 异常 /// [EnumTitle("异常")] Error = 0, /// /// 正常 /// [EnumTitle("正常")] Run = 1, /// /// 待激活 /// [EnumTitle("待激活")] WaitActive = 2 } /// /// 设备类型 /// public enum DeviceType { /// /// A0919 /// [EnumTitle("A0919")] A0919 = 1 } /// /// 设备联网方式 /// public enum DeviceNetType { /// /// 4G /// [EnumTitle("4G")] FourG = 1 } /// /// 设备网络状态 /// public enum DeviceNetStatus { /// /// 离线 /// [EnumTitle("离线")] OffLine = 0, /// /// 在线 /// [EnumTitle("在线")] OnLine = 1 } }