using Nirvana.Common;
namespace YBDevice.Entity
{
///
/// 儿童中医体质类型
///
public enum ChildBodyTypeEnum
{
///
/// 脾虚质
///
[EnumTitle("脾虚质")]
PXZ = 1,
///
/// 积滞质
///
[EnumTitle("积滞质")]
JZZ = 2,
///
/// 热滞质
///
[EnumTitle("热滞质")]
RZZ = 3,
///
/// 心火偏旺质
///
[EnumTitle("心火偏旺质")]
XHPWZ = 4,
///
/// 湿滞质
///
[EnumTitle("湿滞质")]
SZZ = 5,
///
/// 特禀质
///
[EnumTitle("特禀质")]
TBZ = 6,
///
/// 生机旺盛质
///
[EnumTitle("生机旺盛质")]
SJWSZ = 7,
///
/// 未知
///
[EnumTitle("未知")]
UnKnown = 0
}
///
/// 儿童中医体质类型结果
///
public enum ChildBodyTypeResult
{
///
/// 是
///
[EnumTitle("是")]
Yes = 1,
///
/// 倾向是
///
[EnumTitle("倾向是")]
MayBe = 2,
///
/// 否
///
[EnumTitle("否")]
No = 3
}
}