using Nirvana.Common; namespace YBDevice.Entity { /// /// 儿童中医体质类型 /// public enum ChildBodyTypeEnum { /// /// 脾虚质 /// [EnumTitle("脾虚质")] PXZ = 1, /// /// 积滞质 /// [EnumTitle("积滞质")] JZZ = 2, /// /// 热滞质 /// [EnumTitle("热滞质")] RZZ = 3, /// /// 心火偏旺质 /// [EnumTitle("心火偏旺质")] XHPWZ = 4, /// /// 湿滞质 /// [EnumTitle("湿滞质")] SZZ = 5, /// /// 特禀质 /// [EnumTitle("特禀质")] TBZ = 6, /// /// 生机旺盛质 /// [EnumTitle("生机旺盛质")] SJWSZ = 7, /// /// 未知 /// [EnumTitle("未知")] UnKnown = 0 } /// /// 儿童中医体质类型结果 /// public enum ChildBodyTypeResult { /// /// 是 /// [EnumTitle("是")] Yes = 1, /// /// 倾向是 /// [EnumTitle("倾向是")] MayBe = 2, /// /// 否 /// [EnumTitle("否")] No = 3 } }