using Furion; using Nirvana.Common; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace YBDevice.NApi.Application.ThirdClient { /// /// 获取授权用户信息 /// public static class AuthUserInfoService { public static AuthUserInfo GetUserInfo() { AuthUserInfo CurrentUser = null; var user = App.User; if (user != null) { CurrentUser = new AuthUserInfo(); if (user.HasClaim(x => x.Type == "UserId")) { CurrentUser.UserId = user.FindFirst("UserId").Value.ToGuid(); } if (user.HasClaim(x => x.Type == "OpenId")) { CurrentUser.OpenId = user.FindFirst("OpenId").Value.ToString(); } } return CurrentUser; } } /// /// 授权用户信息 /// public class AuthUserInfo { /// /// 用户ID /// public Guid UserId { get; set; } /// /// 用户OPENID /// public string OpenId { get; set; } } }