using Nirvana.Common;
namespace YBDevice.Entity
{
///
/// 标准类型,1-bmi,2-身高,3-体重,4-头围
///
public enum LevelType
{
///
/// BMI
///
[EnumTitle("BMI")]
BMI = 1,
///
/// 身高
///
[EnumTitle("身高")]
Height = 2,
///
/// 体重
///
[EnumTitle("体重")]
Weight = 3,
///
/// 头围
///
[EnumTitle("头围")]
Head = 4
}
///
/// 处方类型
///
public enum PrescriptionType
{
///
/// 身高标准
///
[EnumTitle("身高标准")]
Height = 1,
///
/// BMI标准
///
[EnumTitle("BMI标准")]
BMI = 2,
///
/// 体重标准
///
[EnumTitle("体重标准")]
Weight = 3
}
///
/// 处方建议类型
///
public enum PrescriptionAdviceType
{
///
/// 运动
///
[EnumTitle("运动")]
Sport = 1,
///
/// 睡眠
///
[EnumTitle("睡眠")]
Sleep = 2,
///
/// 情绪
///
[EnumTitle("情绪")]
Mood = 3
}
}