using Nirvana.Common; namespace YBDevice.Entity { /// /// 标准类型,1-bmi,2-身高,3-体重,4-头围 /// public enum LevelType { /// /// BMI /// [EnumTitle("BMI")] BMI = 1, /// /// 身高 /// [EnumTitle("身高")] Height = 2, /// /// 体重 /// [EnumTitle("体重")] Weight = 3, /// /// 头围 /// [EnumTitle("头围")] Head = 4 } /// /// 处方类型 /// public enum PrescriptionType { /// /// 身高标准 /// [EnumTitle("身高标准")] Height = 1, /// /// BMI标准 /// [EnumTitle("BMI标准")] BMI = 2, /// /// 体重标准 /// [EnumTitle("体重标准")] Weight = 3 } /// /// 处方建议类型 /// public enum PrescriptionAdviceType { /// /// 运动 /// [EnumTitle("运动")] Sport = 1, /// /// 睡眠 /// [EnumTitle("睡眠")] Sleep = 2, /// /// 情绪 /// [EnumTitle("情绪")] Mood = 3 } }